Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h |
Include |
#include "EditorCategoryUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp |
Parses out the class's "HideCategories" metadata, and returns it segmented and sanitized.
Parameter |
Description |
---|---|
Class |
The class you want to pull data from. |
CategoriesOut |
An array that will be filled with a list of hidden categories. |
bHomogenize |
Determines if the categories should be ran through expansion and display sanitation (useful even when not being displayed, for comparisons) |