Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h |
Include |
#include "EditorCategoryUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp |
namespace FEditorCategoryUtils
{
const FText & FEditorCategoryUtils::GetCommonCategory
(
const FCommonEditorCategory::EValue CategoryId
)
}
Retrieves a qualified category path for the desired common category.
A text string, (empty if the common category was not registered)
Parameter |
Description |
---|---|
CategoryId |
The common category you want a path for. |