Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorComponents.h |
Include |
#include "EditorComponents.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorComponents.cpp |
virtual void Draw
(
const FSceneView * View,
FPrimitiveDrawInterface * PDI
)
Renders the grid, pivot, and base info.