Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FOnEditorModeIDTransitioned EditorModeIDExit;
Called when an editor mode ID is being exited
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FOnEditorModeIDTransitioned EditorModeIDExit;
Called when an editor mode ID is being exited