Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FSimpleMulticastDelegate PostLandscapeLayerUpdated;
Called after Landscape layer infomap update have completed
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FSimpleMulticastDelegate PostLandscapeLayerUpdated;
Called after Landscape layer infomap update have completed