PostPIEStarted

Sent when a PIE session has fully started and after [BeginPlay()](API\Plugins\ConcertSyncCore\EConcertPlaySessionEventType) has been called

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Editor.h

Include

#include "Editor.h"

Syntax

static FOnPIEEvent PostPIEStarted;

Remarks

Sent when a PIE session has fully started and after BeginPlay() has been called

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