Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FOnPIEEvent PrePIEEnded;
Sent when a PIE session is ending, before anything else happens
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include |
#include "Editor.h" |
static FOnPIEEvent PrePIEEnded;
Sent when a PIE session is ending, before anything else happens