FEditorFileUtils::IsMapPackageAsset

Helper function used to decide whether a package name is a map package or not.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h

Include

#include "FileHelpers.h"

Source

/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp

Syntax

static bool IsMapPackageAsset
(
    const FString & ObjectPath
)

Remarks

Helper function used to decide whether a package name is a map package or not. Map packages aren't added to the additional package list.

Returns

True if package is a map

Parameters

Parameter

Description

ObjectPath

The path to the package to test

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