Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
Include |
#include "FileHelpers.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
Does a saveAs for the specified level.
Does a saveAs for the specified level.
true if the world was saved.
Parameter |
Description |
---|---|
Level |
The Level to be SaveAs'd. |
OutSavedFilename |
When returning true, this string will be set to the filename of the saved level. |
InLevel |
The level to be SaveAs'd. |