FEditorModeRegistry::Initialize

Initialize this registry

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeRegistry.h

Include

#include "EditorModeRegistry.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorModeRegistry.cpp

Syntax

static void Initialize()

Remarks

Initialize this registry

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