FEditorModeTools::ActivateDefaultMode

Activates the default modes defined by this class.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h

Include

#include "EditorModeManager.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp

Syntax

void ActivateDefaultMode()

Remarks

Activates the default modes defined by this class. Note that there can be more than one default mode, and this call will activate them all in sequence.

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