Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
void AddDefaultMode
(
const FEditorModeID DefaultModeID
)
Adds a new default mode to this tool's list of default modes. You can have multiple default modes, but they all must be compatible with each other.
Parameter |
Description |
---|---|
DefaultModeID |
The mode ID for the new default mode |