FEditorModeTools::AddDefaultMode

Adds a new default mode to this tool's list of default modes.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h

Include

#include "EditorModeManager.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp

Syntax

void AddDefaultMode
(
    const FEditorModeID DefaultModeID
)

Remarks

Adds a new default mode to this tool's list of default modes. You can have multiple default modes, but they all must be compatible with each other.

Parameters

Parameter

Description

DefaultModeID

The mode ID for the new default mode

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