Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
bool CheckBookmark
(
uint32 InIndex,
FEditorViewportClient * InViewportClient
)
Checks to see if a bookmark exists at a given index
Checks to see if a bookmark exists at a given index
Parameter |
Description |
---|---|
InIndex |
Index of the bookmark to set. |
InViewportClient |
Level editor viewport client used to reference the world which owns the bookmark. |