FEditorModeTools::CheckBookmark

Checks to see if a bookmark exists at a given index

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h

Include

#include "EditorModeManager.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp

Syntax

bool CheckBookmark
(
    uint32 InIndex,
    FEditorViewportClient * InViewportClient
)

Remarks

Checks to see if a bookmark exists at a given index

Checks to see if a bookmark exists at a given index

Parameters

Parameter

Description

InIndex

Index of the bookmark to set.

InViewportClient

Level editor viewport client used to reference the world which owns the bookmark.

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