Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
bool EndTracking
(
FEditorViewportClient * InViewportClient,
FViewport * InViewport
)
Mouse tracking interface. Passes tracking messages to all active modes