| TBaseMulticastDelegate_OneParam< void, ECoordSystem >
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
class FCoordSystemChangedEvent : public TBaseMulticastDelegate_OneParam< void, ECoordSystem >
Delegate type for triggering when coordinate system changed