| FEditorUndoClient::PostRedo()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h |
Include |
#include "EditorModeManager.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp |
Signal that client should run any PostRedo code
Parameter |
Description |
---|---|
bSuccess |
If true than redo succeeded, false if redo failed |