FEditorModeTools::SetBookmark

Sets a bookmark in the levelinfo file, allocating it if necessary.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeManager.h

Include

#include "EditorModeManager.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorModeManager.cpp

Syntax

void SetBookmark
(
    uint32 InIndex,
    FEditorViewportClient * InViewportClient
)

Remarks

Sets a bookmark in the levelinfo file, allocating it if necessary.

Sets a bookmark in the levelinfo file, allocating it if necessary.

Parameters

Parameter

Description

InIndex

Index of the bookmark to set.

InViewportClient

Level editor viewport client used to reference the world which owns the bookmark.

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