Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
bool CalculateEditorConstrainedViewRect
(
FSlateRect & OutSafeFrameRect,
FViewport * InViewport,
const float DPIScale
)
Helper function to calculate the safe frame rectangle on the current viewport