FEditorViewportClient::DrawBoundingBox

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

void DrawBoundingBox
(
    FBox & Box,
    FCanvas * InCanvas,
    const FSceneView * InView,
    const FViewport * InViewport,
    const FLinearColor & InColor,
    const bool bInDrawBracket,
    const FString & InLabelText
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss