Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
enum ESceneDPIMode
{
EditorDefault,
EmulateLowDPI,
HighDPI,
}
Name |
Description |
---|---|
EditorDefault |
Uses Editor.OverrideDPIBasedEditorViewportScaling. |
EmulateLowDPI |
Force emulating low DPI. |
HighDPI |
Force using high dpi. |
DPI mode for scene rendering.