ESceneDPIMode

DPI mode for scene rendering.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Syntax

enum ESceneDPIMode
{
    EditorDefault,
    EmulateLowDPI,
    HighDPI,
}

Values

Name

Description

EditorDefault

Uses Editor.OverrideDPIBasedEditorViewportScaling.

EmulateLowDPI

Force emulating low DPI.

HighDPI

Force using high dpi.

Remarks

DPI mode for scene rendering.

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