FEditorViewportClient::GetCursorWorldLocationFromMousePos

Gets the world space cursor info from the current mouse position

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

FViewportCursorLocation GetCursorWorldLocationFromMousePos()

Remarks

Gets the world space cursor info from the current mouse position

Returns

An FViewportCursorLocation containing information about the mouse position in world space.

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