Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
virtual bool HandleIsShowFlagEnabled
(
FEngineShowFlags::EShowFlag EngineShowFlagIndex
) const
Delegate handler fired to determine the state of a show flag