FEditorViewportClient::InputAxisForOrbit

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

void InputAxisForOrbit
(
    FViewport * Viewport,
    const FVector & DragDelta,
    FVector & Drag,
    FRotator & Rot
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss