FEditorViewportClient::IsInGameView

Returns true if this viewport is excluding non-game elements from its display

Windows
MacOS
Linux

Override Hierarchy

FViewportClient::IsInGameView()

FEditorViewportClient::IsInGameView()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Syntax

virtual bool IsInGameView() const

Remarks

Returns true if this viewport is excluding non-game elements from its display

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