FEditorViewportClient::MoveViewportCamera

Moves the viewport Scamera according to the specified drag and rotation.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

void MoveViewportCamera
(
    const FVector & InDrag,
    const FRotator & InRot,
    bool bDollyCamera
)

Remarks

Moves the viewport Scamera according to the specified drag and rotation.

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