Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include |
#include "EditorViewportClient.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
void OnDollyPerspectiveCamera
(
const struct FInputEventState & InputState
)
Called when a user dollys the perspective camera
Parameter |
Description |
---|---|
InputState |
The current state of mouse and keyboard buttons |