FEditorViewportClient::OnEditorModeChanged

Called when an editor mode has been (de)activated

Windows
MacOS
Linux

Deprecated

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h

Include

#include "EditorViewportClient.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp

Syntax

void OnEditorModeChanged
(
    FEdMode * EditorMode,
    bool bIsEntering
)

Remarks

Called when an editor mode has been (de)activated

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