FFbxCurvesAPI::GetCurveData

Windows
MacOS
Linux

Deprecated

  • Please use FRichCurve version instead to get tangent weight support

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp

Syntax

void GetCurveData
(
    const FString & NodeName,
    const FString & PropertyName,
    int32 ChannelIndex,
    int32 CompositeIndex,
    FInterpCurveFloat & CurveData,
    bool bNegative
) const

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