FFbxImporter::FillFbxCollisionMeshArray

Fill the collision models array by going through all mesh node recursively

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp

Syntax

void FillFbxCollisionMeshArray
(
    FbxNode * Node
)

Remarks

Fill the collision models array by going through all mesh node recursively

Parameters

Parameter

Description

Node

Root node to find collision meshes

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