Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
void FillFbxCollisionMeshArray
(
FbxNode * Node
)
Fill the collision models array by going through all mesh node recursively
Parameter |
Description |
---|---|
Node |
Root node to find collision meshes |