FFbxImporter::FillFbxSkelMeshArrayInScene

Get all Fbx skeletal mesh objects in the scene. these meshes are grouped by skeleton they bind to

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp

Syntax

void FillFbxSkelMeshArrayInScene
(
    FbxNode * Node,
    TArray< TArray< FbxNode * > * > & outSkelMeshArray,
    bool ExpandLOD,
    bool bCombineSkeletalMesh,
    bool bForceFindRigid
)

Remarks

Get all Fbx skeletal mesh objects in the scene. these meshes are grouped by skeleton they bind to

Parameters

Parameter

Description

Node

Root node to find skeletal meshes

outSkelMeshArray

return Fbx meshes they are grouped by skeleton

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