Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include |
#include "FbxImporter.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp |
Calculate Max Sample Rate - separate out of the original ImportAnimations
Parameter |
Description |
---|---|
SortedLinks |
skeleton nodes which are sorted |
NodeArray |
node array of FBX meshes |