FFbxImporter::ImportAnimations

Add to the animation set, the animations contained within the FBX scene, for the given skeletal mesh

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/SkeletalMeshEdit.cpp

Syntax

UAnimSequence * ImportAnimations
(
    USkeleton * Skeleton,
    UObject * Outer,
    TArray< FbxNode * > & SortedLinks,
    const FString & Name,
    UFbxAnimSequenceImportData * TemplateImportData,
    TArray< FbxNode * > & NodeArray
)

Remarks

Add to the animation set, the animations contained within the FBX scene, for the given skeletal mesh

Add to the animation set, the animations contained within the FBX document, for the given skeleton

Parameters

Parameter

Description

Skeleton

Skeleton that the animation belong to

SortedLinks

skeleton nodes which are sorted

Filename

Fbx file name

NodeArray

node array of FBX meshes

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