FFbxImporter::IsNodeAnimated

Check if FBX node has transform animation (translation and rotation, not check scale animation)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMatineeImport.cpp

Syntax

bool IsNodeAnimated
(
    FbxNode * FbxNode,
    FbxAnimLayer * AnimLayer
)

Remarks

Check if FBX node has transform animation (translation and rotation, not check scale animation)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss