FFbxImporter::OpenFile

Initialize Fbx file for import.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp

Syntax

bool OpenFile
(
    FString Filename
)

Remarks

Initialize Fbx file for import.

Returns

bool

Parameters

Parameter

Description

Filename

bParseStatistics

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