FFbxImporter::ReadHeaderFromFile

Make sure the file header is read

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/FbxImporter.h

Include

#include "FbxImporter.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp

Syntax

bool ReadHeaderFromFile
(
    const FString & Filename,
    bool bPreventMaterialNameClash
)

Remarks

Make sure the file header is read

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