Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h |
Include |
#include "HierarchicalLOD.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp |
whether a build is needed (i.e. any LOD actors are dirty)
Parameter |
Description |
---|---|
bInForce |
Whether to force the recalculation of this actor's build flag. If this is false then the cached flag is used an only recalculated every so often. |