Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LODCluster.h |
Include |
#include "LODCluster.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LODCluster.cpp |
bool Contains
(
FLODCluster & Other
) const
Compare clusters and returns true when this contains any of Other's actors