FLevelEditorViewportClient::ApplyDeltaToComponent

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

void ApplyDeltaToComponent
(
    USceneComponent * InComponent,
    const FVector & InDeltaDrag,
    const FRotator & InDeltaRot,
    const FVector & InDeltaScale
)

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