| FViewportClient::ConditionalRestoreWorld()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
Restores GWorld to InWorld
Parameter |
Description |
---|---|
InWorld |
The world to restore |