FLevelEditorViewportClient::ConditionalRestoreWorld

Restores GWorld to InWorld

Windows
MacOS
Linux

Override Hierarchy

FViewportClient::ConditionalRestoreWorld()

FLevelEditorViewportClient::ConditionalRestoreWorld()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

virtual void ConditionalRestoreWorld
(
    UWorld * InWorld
)

Remarks

Restores GWorld to InWorld

Parameters

Parameter

Description

InWorld

The world to restore

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss