FLevelEditorViewportClient::GetSpriteCategoryVisibility

Returns whether the sprite category specified by the provided index is visible in the viewport or not

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

bool GetSpriteCategoryVisibility
(
    int32 Index
) const

Remarks

Returns whether the sprite category specified by the provided index is visible in the viewport or not

Returns

true if the category specified by the index is visible in the viewport; false if it is not

Parameters

Parameter

Description

Index

Index of the sprite category to check

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