FLevelEditorViewportClient::IsVolumeVisibleInViewport

Returns true if the passed in volume is visible in the viewport (due to volume actor visibility flags)

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

bool IsVolumeVisibleInViewport
(
    const AActor & VolumeActor
) const

Remarks

Returns true if the passed in volume is visible in the viewport (due to volume actor visibility flags)

Returns true if the passed in volume is visible in the viewport (due to volume actor visibility flags)

Parameters

Parameter

Description

VolumeActor

The volume to check

Volume

The volume to check

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