FLevelEditorViewportClient::ModifyScale

Helper function for ApplyDeltaTo* functions - modifies scale based on grid settings.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Source

/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp

Syntax

void ModifyScale
(
    USceneComponent * InComponent,
    FVector & ScaleDelta
) const

Remarks

Helper function for ApplyDeltaTo* functions - modifies scale based on grid settings. Currently public so it can be re-used in FEdModeBlueprint.

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