Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
Sets the visibility of all sprite categories to the provided value
Parameter |
Description |
---|---|
bVisible |
true if all the categories should be made visible, false if they should be hidden |