Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include |
#include "LevelEditorViewport.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
void UpdateViewForLockedActor
(
float DeltaTime
)
Updates or resets view properties such as aspect ratio, FOV, location etc to match that of any actor we are locked to