FLevelEditorViewportClient::UseAppTime

Should this viewport use app time instead of world time.

Windows
MacOS
Linux

Override Hierarchy

FEditorViewportClient::UseAppTime()

FLevelEditorViewportClient::UseAppTime()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h

Include

#include "LevelEditorViewport.h"

Syntax

virtual bool UseAppTime() const

Remarks

Should this viewport use app time instead of world time.

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