FMRUList::GetMRUItem

Accessor.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/MRUList.h

Include

#include "MRUList.h"

Syntax

const FString & GetMRUItem
(
    int32 ItemIndex
) const

Remarks

Accessor.

Returns

The filename at that index.

Parameters

Parameter

Description

ItemIndex

Index of the item to access.

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