| FPreviewScene | ||||
| FTickableEditorObject
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
Include |
#include "ThumbnailHelpers.h" |
class FMaterialThumbnailScene : public FThumbnailPreviewScene
Name | Description | ||
---|---|---|---|
|
bForcePlaneThumbnail |
Material being used for something that only makes sense to visualize as a plane (UI, particle sprites) |
|
|
PreviewActor |
The static mesh actor used to display all material thumbnails |
Name | Description | |
---|---|---|
|
FMaterialThumbnailScene() |
Constructor |
Name | Description | ||
---|---|---|---|
|
SetMaterialInterface ( |
Sets the material to use in the next GetView() |
|
|
ShouldSetSeparateTranslucency ( |
Name | Description | ||
---|---|---|---|
|
GetViewMatrixParameters ( |
FThumbnailPreviewScene implementation. |