FMeshPaintDilateShaderParameters

Batched element parameters for mesh paint dilation shaders used for seam painting

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/MeshPaintRendering.h

Include

#include "MeshPaintRendering.h"

Syntax

struct FMeshPaintDilateShaderParameters

Remarks

Batched element parameters for mesh paint dilation shaders used for seam painting

Variables

Name Description

Public variable

float

 

HeightPixelOffset

Public variable

UTextureRenderT...

 

Texture0

Public variable

UTextureRenderT...

 

Texture1

Public variable

UTextureRenderT...

 

Texture2

Public variable

float

 

WidthPixelOffset

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