FModeTool::UseWidget

Returns true if this tool wants to have input filtered through the editor widget.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h

Include

#include "EditorModeTools.h"

Syntax

bool UseWidget() const

Remarks

Returns true if this tool wants to have input filtered through the editor widget.

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