Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/MouseDeltaTracker.h |
Include |
#include "MouseDeltaTracker.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MouseDeltaTracker.cpp |
void AbsoluteTranslationConvertMouseToDragRot
(
FSceneView * InView,
FEditorViewportClient * InViewportClient,
FVector & OutDrag,
FRotator & OutRotation,
FVector & OutScale
) const
Absolute Translation conversion from mouse position on the screen to widget axis movement/rotation.